Aleyna Baran
Composer ☆ Sound Designer
My Computer is Stuck in 1999 and I have to Defeat my Anime Girlfriend (?) to Leave?!
Video Game ☆ 2025
Composer, Sound Designer, Unity/FMOD Integration

Angelblood
Video Game ☆ 2024
Composer, Sound Designer
JUNKERJAM
Video Game ☆ 2024
Composer, Sound Designer, Voice casting & Direction, Dialogue Editor
Inncorporeal
Video Game ☆ 2022
Composer

Seasons Passing
Animated Short Film☆ 2024
Composer

Duckscape
Video Game ☆ 2024
Composer
Iridenkoy
VIdeo Game ☆ 2023
Composer, Programmer
Hero of Attarnia
Video Game ☆ 2021
Composer, Writer
Hello! I'm Aleyna 🎵 I'm an Australian-Turkish composer with a love for video games.I grew up playing piano, chanting with church choirs, and learning Turkish folk music from my grandmother. In highschool I began to develop an interest in electronic music and sound design. I wrote and produced many terrible songs in Garageband. At the same time, I was playing a lot of games, particularly Japanese indie titles such as 'Ib' and 'Yume Nikki'.When I was 18, I was given a scholarship and an unconditional offer of entry to study composition at the Conservatorium of Sydney. It was during my time there that I really began falling down the rabbit hole of video game audio. I was constantly participating in jams, making games in my spare time, and collaborating with friends and local developers.I graduated recently, and I'm continuing on making music, sound effects, and developing creative audio systems for games. My goals for the near future are to continue improving my skills, and to start working on bigger and more long term projects!Please feel free to browse my portfolio and get in touch if you would like to create cool things together :)
Get In Touch!
You can contact me via Twitter, or through my email aleynabaran.audio [at] gmail [dot] com